Temple Academy Games

Ski Survival

Get down the mountain. When it goes wrong, something comes to get you, and it is never the same thing twice.

Windows · Steam Deck · iPhone and iPad
A skier in a full tuck racing downhill just ahead of a towering wall of avalanche snow.
The rescues

Every wipeout summons something ridiculous

Most games punish a crash. This one answers it. Go down hard and the mountain sends help, and help is having a strange day.

You do not pick which one arrives. That is the point. Players compare notes about which ones they have seen, and there are ones you have not seen yet.

A winged brindle mastiff running across the snow beneath the words RUBEUS MIRACLE.
Rubeus. A winged mastiff, carrying a bird, arriving exactly when the run should have ended.
An enormous hand reaching down into a dark chasm to retrieve a fallen skier.
A giant hand, reaching all the way down into the chasm.
A marching band in red uniforms arriving on the slope beside a crashed skier.
The marching band. Nobody asked for the marching band.
The run

Distance is the goal. Flow is the reason to take the bad line.

Each level gives you a target and a rescue line to clear. Then the hill starts offering reasons to leave your line. Coins where you should not be. An animal that needs help. A UFO with a tractor beam and a countdown, which a thrown pole can settle if your timing is right.

Keep it clean and the flow multiplier climbs. Take the greedy line and it can climb faster, right up until it does not.

Easy mode is not the same hill made slower. It is a hill built so a kid and the person who taught them can both finish a run and mean it.

A UFO descending over the slope with a tractor beam while a skier lines up a throw.
UFO incoming. Pole, tuck, throw, or let it happen and lose the animal.
The roster

Four skiers. One of them is not a person.

Each rider handles differently, and the Yeti has to be earned. He is heavier, he carries a first aid kit, and he clears things the others should not attempt.

A yeti on skis launching over a wide chasm with a flow multiplier of five on screen.
Sixteen thousand points, flow at five times, and a chasm underneath.
Support

Something broken, or an idea for the hill

One person makes this game. A bug report gets read by the person who wrote the bug, and a good idea can be in the next build.

Tell me what happened, what device you were on, and what you were doing when it happened. Screenshots help.

Who made this

Built by a physics teacher

Temple Academy Games is one person who teaches chemistry and physics, and who spends the rest of his time on how students learn to think for themselves before they hand the thinking to a machine. That work is called Thinking Labs.

If you came here for the game, stay for the game. If you have a kid who can get any answer in seconds and you have started to wonder what happens next, the second link is free and takes about ten minutes.

Privacy

Privacy Policy for Ski Survival

Ski Survival does not collect, store, share, or sell personal information.

The app does not require an account. The app does not collect names, email addresses, location data, contacts, photos, health data, financial information, or user-generated content.

The app does not use third-party advertising or tracking. The app does not track users across apps or websites.

Ski Survival is a simple offline game. Any gameplay progress or settings are stored locally on the user's device only. The My Music feature does not access or inspect the player's music library. Audio from outside the game is managed by iOS.

If you have questions about this privacy policy, contact: smalax0172@gmail.com

Effective date: August 9, 2026